Story Quest - Chapter 2

General discussions about Days of Evil.

Re: Story Quest - Chapter 2

Postby Redles » Wed 26. Jun 2013, 00:13

Chapter 2 - Quest 18: Too much knowledge

Now that you've collected all of these tools and have also taken measures to secure against the unexpected, the time has come to crush the arch-mage. Yet it seems that the arch-mage has also heard that you're angling at eliminating him. An ear-shattering scream suddenly rises from the marketplace up to your chambers. A skoar is running amok in the interior of your fortress! Tall as a house, the skoar is a creature with powerful wings and pointed horns that is only rarely encountered in this world — to the relief of all other living things. Because an encounter with a skoar generally ends poorly for anything in its path. Yet you must somehow subdue this monstrosity!

Vanquish the skoar.

0/1 skoar conquered

Reward: 210.000 points, 110.000 gold, 1 Water shield




Chapter 2 - Quest 19: The right key

And so the path is now clear and all obstacles have been removed for you and your army. It's time to bring the fight to the arch-mage. While you now know the route, the path is no less arduous than it was the first time. Once again you must fight your grueling way through this sparse landscape that is so inhospitable to human life. Finally the destination comes into view: you once again stand before the tower — but this time you're prepared!

Attack the mages' tower.

0/1 mages' tower attacked

Reward: 220.000 points, 500.000 gold



There you go..have fun.
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Re: Story Quest - Chapter 2

Postby st0rm » Wed 26. Jun 2013, 05:55

Thanks, Redles! Should I take it that chapter 2 has only 19 quests?
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Re: Story Quest - Chapter 2

Postby Redles » Wed 26. Jun 2013, 13:25

I'm on Ch. 19 right now.
I think there will be a 20, I'll let you know.
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Re: Story Quest - Chapter 2

Postby st0rm » Fri 2. Aug 2013, 13:59

Chapter 2 - Quest 20: Nearly done?

It was easy to climb your way to the top level of the tower! No opponent blocked your path, nor were any other surprises unleashed upon you. The interior of the tower is fascinating, with rooms of shelves stuffed with old books. Perhaps later you'll have time to examine them in more detail. The arch-mage appears certain of victory, and it's safe to assume he's reserving all of his powers to be unleashed upon you from his lofty perch.

Defeat the arch-mage.
Reward: 230.000 points, 120.000 gold, 1 Soul reflector, 1 Slaughterer
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Re: Story Quest - Chapter 2

Postby woepsie » Sun 4. Aug 2013, 02:13

Well done, and thanks!
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Re: Story Quest - Chapter 2

Postby GYNDE » Tue 22. Oct 2013, 04:16

push to the top so people can see
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GYNDE(IN-THE-FORUM)/GENDY (IN-GAME)
Ch 2 complete - November, 23, 2013 LVL 25 - Deified Ruler of the World - April 10, 2014
Chapter 3 completed - June 25, 2014 - Path to Fame - completed - July 13, 2014
DEMON SHRINE - MORT - May 24, 2015
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Re: Story Quest - Chapter 2

Postby ionut675 » Tue 22. Oct 2013, 05:35

Chapter 2 - Quest 18: Too much knowledge

Now that you've collected all of these tools and have also taken measures to secure against the unexpected, the time has come to crush the arch-mage. Yet it seems that the arch-mage has also heard that you're angling at eliminating him. An ear-shattering scream suddenly rises from the marketplace up to your chambers. A skoar is running amok in the interior of your fortress! Tall as a house, the skoar is a creature with powerful wings and pointed horns that is only rarely encountered in this world ? to the relief of all other living things. Because an encounter with a skoar generally ends poorly for anything in its path. Yet you must somehow subdue this monstrosity!

Vanquish the skoar.

0/1 skoar conquered

Reward: 210.000 points, 110.000 gold, 1 Water shield
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Posts: 76
Joined: Tue 16. Jul 2013, 11:31

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