Just What Does the New Upgrade do ?

General discussions about Days of Evil.

Re: Just What Does the New Upgrade do ?

Postby D11M » Thu 7. May 2015, 17:25

yeah,let's hope it's something decent :D
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Re: Just What Does the New Upgrade do ?

Postby DiannaDark » Fri 8. May 2015, 19:42

When you click on Fortress you are on the Main Page.

On the German Server, where the Big picture is at the top of the page is where the link is to build your Fortress.

I will have a Fortress on the German Server in 8 hours.

You build the Fortress and add the first expansion in two steps.

The first step is complete as soon as you click on build Fortress, the next step takes 8 hours.

The first two steps are very cheap and only take a few raw materials.

The language was all in German, I go by the pictures a lot on the French and German Server. I am just guessing the first step was the building of the Fortress and the second was the first expansion.

xoxox

I don't think you get to build warriors for your Fortress till you have a Fortress.

I expect to Train the New Fortress Warriors on the same Page I build the Fortress on, the main page you hit when you click Fortress on the far Left at the Top of the Page.


xoxox
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Re: Just What Does the New Upgrade do ?

Postby GYNDE » Fri 8. May 2015, 21:41

I think you have to go to research---->Army ( Heer) and train the New Fortress Warriors first, and then build them.
( Just like the other Units we have).
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Chapter 3 completed - June 25, 2014 - Path to Fame - completed - July 13, 2014
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Re: Just What Does the New Upgrade do ?

Postby DiannaDark » Fri 8. May 2015, 23:35

Thank you Gendy, I got this info from Dutchie.



The update, you need Serfs to train to Fortress Army.

You first have to research the defence units before you can train them.
research--> army

5 new defence units, they cost 10.000 gold to research, takes 6 hrs.
To train one it costs 100.000 gold, also takes 6 hrs.


The fortress starts with level 0, and space for 10 defence units
On level 1 it gives 1 extra space for a unit.

A new building for defence extra's like traps and bombs. They are single use, so if they got activated in a defence, then they need to be replaced.
There is a option to switch them on or off. If it is on and activated during a defence, then it will be replaced by itself if you have any in your inventory.

A good defence gives you some loot and honor, like battles.

You don't loose gold or things if you loose, only some honor
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Re: Just What Does the New Upgrade do ?

Postby Bored » Sat 9. May 2015, 00:16

I'm no german and doesn't understand a speck of it but i know how to use google translate so until kagen or storm or someone else post something better/what i missed/etc ... here is the +/- the update.

Fortress lvl 1 (2 000 atk/8 000 def) cost 500 Woods/Stones/Water/Beer ... probably 500 gold as well ... forgot.
Fortress lvl 2 (2 500 atk/9 500 def) cost 5000 Gold, 2 500 Woods/Stones/Water/Wheat et 8h. (10 Soul to half the time)
Fortress lvl 3 ???? i'll see in few hours when my lvl 2 is done.

The second army is limited at 30 units with a maxed fortress, lvl 1 fortress allow only 10 units and 1 trap. They can equip the same stuff than other units and can be upgraded to 3* as well. There is 5 new units, they all need to be researched (10 000 Gold and 6h / each) You can choose whoever you want to train first because all five of them are listed in the research at the same time. All stats of all units add up to 150, they all take the same time, they all give 150 stats, but they give different bonus. (This part is where google translate is having a hard time but from what i understand ...)

Seraphin (60/60/30) +0.5% of disabling a trap / units
Vanir Princess (25/35/90) +0.5% of finding elemental / units
Imp mercenaries (40/55/55) +2% Gold / units
Assassin (75/45/30) -10Sec time reducting /units (Fortress attack/raid last 20 min so a full team of them at 1* should cut the time for a whole 5 minutes.)
Sindar warrior (90/10/50) +0.5% Blueprints / units
Training the units in 2* and 3* boost their bonus or so i read.

Trap are researched in the production research tree, the bear's trap (10 000 Gold and 12h)


There is 3 lvl of target you can do in fortress battle Since i don't have access to their name (i read it from uiqua post this part) Let's call them Small, Med and Large for now. The first one attack a small fortress, the second is a medium fortress and the last is a large one. The rewards from winning are gold/honor/blueprints and either 1/2/3 elementals based on the difficulty your choose ... i think there was something else but don't remember. (Google translate tell me it's elemental drop, now it get tricky, do they mean all kind of elemental on only water elemental ? When translating in french they use 'goutte' which stand for a small drop of water/liquid, like rain)

There is a 24h limit when you get attacked, now once again google translate is having a hard time, i can't tell from the translation if you can't get attacked twice in 24h from the same guy or from the server altogether, but common sense tell me it's the same guy, otherwise if being attacked one from someone shield you for 24h from the rest of the server ... i already see this thing being a camp/spam war which would be ridiculous so very unlikely.

New building :

Legendary smith small size cost ...

2,5M gold, 2 Impulse laser, 50 moteur, 100 Hydraulic pump, 100 chip, 150 batteries, 200 Ball bearing, 250 gears, 10 000 ore Time : 96 hours

(If there is also small/med and large then med cost x10 the small size and large cost x25 the small size.)


The engineer of the defense small size cost ...

Cost: 50,000 gold, 25,000 wood, 25,000 stone, 45,000 water, 50 steel, 75 copper, 75 bronze, 25 cobalt Duration 16 hours
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Re: Just What Does the New Upgrade do ?

Postby DiannaDark » Sat 9. May 2015, 00:23

On the German Server,

I am Researching a Fortress Warrior.

Researching a Meucheleinheit

75 attack - 45 Def - 30 Hp Ready in 6 hours.


Building Level 3 Fortress on the German Server.

.

Is Enabled:
Fortress Level : 3 (3,000 ATK, 11,000 DEF)
1 space in the Meuchelheer

construction:
12,500 gold
wood 5000
5,000 stones
wheat 6,250
5,000

Duration: 16 hours
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Re: Just What Does the New Upgrade do ?

Postby Kagen » Sat 9. May 2015, 12:32

Hello everyone,

finally the new update regarding the fortress fights is online!





Fortress

Under the link „fortress“ the upper graphic has changed. Now you see burning ruins that you have to upgrade into a mighty ruler's domicile. But this does not have megalomaniac reasons alone, because you will have to defend yourselves against the attacks of opposing assassins. But do not worry: Nothing will be taken away from anyone. The mightier your fortress is, the more traps you can set up in it and the more units can be recruited into your own army of assassins. If you have fended off the attack with success, you will receive a little booty.


Army of assassins

After you have repaired your fortress, you will find traps in the details of the fortress in addition to the army of assassins which is accessible under „army → army of assassins“. There are 5 different units in total that have to be researched under „research → army“ in order to be trained. Each of these units has a special bonus which has influence on the raids of the army of assassins. Therefore you have to choose wisely for a balance between vigor and additional/ increased loot. All units of the new army can be equipped with regular equipment and be trained til level 3. The higher the level of the unit, the greater is the correspondent bonus. The maximum number of units in the army of assassins is 30. However this number can only be achieved, if you have upgraded your fortress to the maximum.




Traps

To fend off opposing attacks against your fortress, you have the possibility to set up traps in your fortress. If an enemy activates a trap, the attack ends automatically and you have fended off the attack successfully. Every opposing attack consumes one active trap. Traps can be produced in the new building “defense's engineer” or bought at the market. Via clicking a trap you can activate (green frame) it under “fortress → details of fortress” or deactivate (red frame) it.



Fortress fight

Under “fight → raid fortresses” you can send your army of assassins on a mission. Three different degrees of difficulty are available. Choosing “easy” you will attack an enemy with a little fortress and you will have a small chance of finding elementals. Choosing “middle” you will attack a midsize fortress and you will have the chance of 2 elemental drops. Choosing “difficult” you will attack a big fortress and you will have a chance of 3 elemental drops. Every player can only be attacked once every 24 hours by a certain player. A fight takes 20 minutes. Is the fight a succes you will receive a reward consisting of gold, points, honor, blueprints and maybe elementals. Blueprints are needed by the defence's engineer and the legendary smith.





Defence's engineer

Here the above mentioned traps can be produced. The traps have to be researched beforehand under “research → production”.


Legendary smith

Each legendary unit has received a unique set with this upgrade. These sets can be produced here and the equipment can only be worn by the legenday units.



Battle progress

Under “battle → battle progress” the history of the army of assassins and the fortress can be seen.

Others

- Some text and grammar faults have been corrected
- The bug responsible for the negative HP of the mech has been fixed
- Addition of achievement (not yet apparent, but the counter already set in)
- The priestess also heals the army of assassins



We hope that you like the upgrade as much as us and that it gives you countless hours of gaming fun :) Let's assassinate!


Greetings

Uiqua
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"We ourselves feel that what we are doing is just a drop in the ocean. But that ocean would be less, because of that missing drop."
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Re: Just What Does the New Upgrade do ?

Postby Kagen » Sat 9. May 2015, 12:37

Bored, the drop Uiqua uses refers to drop chance. The chance to get an elemental and it is any elemental and not just water^^
A drop can also be a rain drop or a drop of another liquid like for example you spill some juice on the table and it flows down the table and when there is no stream anymore there are just drops that fall (or drop^^) slowly to the floor.
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Re: Just What Does the New Upgrade do ?

Postby D11M » Sat 9. May 2015, 14:11

So we can do as many assassins raids per day as we want or we're limited by something like ferocity?

And thanks a lot for the translate!
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Re: Just What Does the New Upgrade do ?

Postby Bored » Sat 9. May 2015, 18:39

Yeah Kagen, i noticed it the nice way by getting 3 dust elements from one attack but ... getting 3 ? on the easy ? so the getting 1 elemental on easy, mid getting 2 and hard getting 3 doesn't stand for the amount of a same elemental we can get but the amount of different elemental we can get (like in the hard we can get woods, water and dust ?)
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