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Re: NAP Guild Blackboard

Postby DiannaDark » Wed 22. Jan 2014, 02:50

What Buildings can I make?

This may be all the Buildings you can build, after finding out today you
can have three Stonemason's I can't really be sure.


Production

Build Buildings.

When you are new build the Raw Materials Buildings.

When you have a lot of Large Buildings you will need more than 1000 Imps.

:)


Armorsmith 1 Large Armors
Armorsmith 2 middle

Armory 1 Large Weapons
Armory 2 small

Butchery 1 large
Butchery 2 middle Dried Fish, Crab Patties, Legs of Beef, Stew in Large Butchery

Distillery 1 middle Beer, Wine, Hard Liquer, Fuel
Distillery 2 small

Engineer 1 small stuff for the Mech, you have to research it before you can build it

Mech Weapons and Extras, Weapons Grade Steel, Batteries, Mech Components.

Farm 1 large -Wheat, Grapes, Herbs
Farm 2 large
Farm 3 large - Turnips in Large Farm

Fisherman's shack 1 large
Fisherman's shack 2 large Fish and Crabs
Fisherman's shack 3 large
Fisherman's shack 4 large
Fisherman's shack 5 large


Foundry 1 medium
Foundry 2 medium Metals Cobalt in Medium Foundry
Foundry 3 small Metals Take lots of wood, make your woodcutters Large.

Mine 1 large
Mine 2 large
Mine 3 large Ore Precious Stones in Large
Mine 4 large
Mine 5 large

Quarry 1 large
Quarry 2 large Stones
Quarry 3 middle
Quarry 4 large
Quarry 5 large

Stock breeding 1 small Goats and Steer
Stock breeding 2 middle
Stock breeding 3 large

Stonemason 1 small Jugs and Statues
Stonemason2 Medium
Stonemasin3 Finally being built
-

Tannery 1 Large
Tannery 2 Medium
Leather Leather Hats Leather Belts Leather Armors in Large ( Leather sells to the Troll)
Tannery 3 small

Temple 1 small Potions-

Well 1 large
Well 2 large Water
Well 3 large
Well 4 middle
Well 5 large


Woodcutter's hut 1 large
Woodcutter's hut 2 large wood
Woodcutter's hut 3 large
Woodcutter's hut 4 large
Woodcutter's hut 5 large


Wood Workshop Large
Wood Workshop middle Jewelry in Middle Bouls in small ( Bouls sell to traveling Merchant)
Sculpture in large

wood workshop small Jewelry is for weapons.


I don't have a Jewelry, they cost too much and the stuff they make is horribly expensive to build.





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Last edited by DiannaDark on Sun 20. Jul 2014, 20:09, edited 3 times in total.
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Re: NAP Guild Blackboard

Postby Azmeera » Wed 22. Jan 2014, 06:42

I'm not really here since I'm technically not a NAP member, and the invisible rum that disappeared (er, went missing) was all woepsie's fault.

That said, if you ever want to double check how many buildings you can have (and what each can make), you can also check the DoE Online Help pages: http://www.o1.daysofevil.com/index.php/home.html

Once there just click on Buildings in the left column. Use the left column to go to specific types of buildings for more info. Here are direct links to the building types:

Supply Buildings: http://www.o1.daysofevil.com/index.php/Supplies_buildings.html

Raw Materials Buildings: http://www.o1.daysofevil.com/index.php/Raw_materials_buildings.html

Handicrafts: http://www.o1.daysofevil.com/index.php/Handicrafts.html

Mech Components: http://www.o1.daysofevil.com/index.php/Mech_components.html

Equipment for Army: http://www.o1.daysofevil.com/index.php/Equipment_for_army.html
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Re: NAP Guild Blackboard

Postby DiannaDark » Wed 22. Jan 2014, 15:20

Azmeera, thank you so much.

I am having a plaque built in recognition of your gregarious and magnanimous assistance to our Secret Guild.

It is going to be huge and will be hung on the wall in a place of prominence at the Bar.









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Last edited by DiannaDark on Sun 9. Feb 2014, 06:17, edited 1 time in total.
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Re: NAP Guild Blackboard

Postby DiannaDark » Wed 22. Jan 2014, 15:23

Be careful on the Marketplace or you will lose more Gold than you make.

No one will buy things posted at BlackJack's prices. Sometimes he prices things to sell, but for some reason sometimes he prices things at a price that is just horrible.

Like the Railgun on the Marketplace now.

If you don't have a premium account, putting something on the marketplace at 400,000 Gold costs you a lot of Gold and it is not going to sell at that price.

A Railgun will not sell at anything much over 150,000 Gold, I bet one would set on the Marketplace at 200,000 Gold for a long time.

If you have any question about prices ask DemiFan in the Game.

Always look at how much Gold you are paying to place something on the Marketplace.

If it looks like it is a Horrible Amount of Gold charged to place something on the Marketplace, you are probably going to lose Gold in the sale.

If you place something on the Marketplace at too high a price it will set there forever, like the Guild Items, no one buys them.

If you don't have a clue what something is worth, please ask DemiFan in the Game.

Production Cost is something to look at. Three times the production cost is fine on many small items. On huge items that are very Expensive, Twice the Production cost may cause the Item not to sell at all.

Eternite Stones 50 Gold
Fire Cyclones 250 Gold
Sperical Dice 100 Gold

Place Eternite Stones on the Marketplace at 1000 Gold Each if you do not want to sell them. If you want to sell them 50 Gold.




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Last edited by DiannaDark on Sun 9. Feb 2014, 06:17, edited 1 time in total.
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Re: NAP Guild Blackboard

Postby DiannaDark » Fri 24. Jan 2014, 20:34

Maritimer's

I decided to try Gambling 5 Souls again.

Your lottery winnings

Your fingers tremble with excitement as you open your ticket and review its contents. The following prize is yours:

1 Healing Potion.

From now on, I am selling my souls on the Marketplace.

45,000 Gold if you are impatient like me.

55,000 Gold if you are patient.



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Last edited by DiannaDark on Sun 9. Feb 2014, 06:18, edited 1 time in total.
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Re: NAP Guild Blackboard

Postby DiannaDark » Mon 27. Jan 2014, 22:40

Army

When you first start hire the Army Units by can, so you can do the 1 to 8 hour Raid and collect Serfs. When you get to the Orc, he is your choice.

Research Units till you find a good choice for you. Until you are rich and making a reasonable amount of Gold, you just want an army of Orcs so you can do Raids and Level up.

From all the Units Below the Shadow Runner and the Forest Druid,
The
BattleMage is the best all around and affordable Unit, and at
35 HP he is cheap to Heal.

When you have more Gold, the Shadow Runner and the Forest Druid have a High Attack and a very low HP, making them very good choices.


I think for the Gold the Archangel is the best choice of these High Units.

Archangel
210 / 50 / 90
Cost: 150.000 Gold


High Elf
200/70/150
Cost 300,000

Blade Master
315 / 100 / 95
Cost: 500.000 Gold

Wanand
100 / 250 / 250
Cost: 800.000 Gold


Raleshil
100 / 450 / 200
Cost: 1.000.000 Gold

Tears of the Sun
450 / 100 / 200
Cost: 1.000.000 Gold



At 90 HP and 95 HP the Archangel and the Blade Master are execlent choices, the Lower HP means they are cheaper
to heal when you Heal your Army after Raids and Battles, with 50 guys, you don't want to choose ones with the Highest HP. If not for the 250 HP, the Wanand would seem like a good choice.

The Raleshil is very expensive, but with 450 Defenfense is almost indestructable.

At 450 Attack the Tears of the Sun is a Monster, but her Defense isn't awfully high and at 200 HP,
she is expensive to heal and she is terribly Expensive..

You want to equip your Units with Stoneskin, eventually, they have 65 total points to add to your Army, each.

The Health Potions and Rage Potions are pretty nice, but when your overall points are important, the StoneSkin Potions may make just enough difference to let you do your Quest.




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Last edited by DiannaDark on Sun 9. Feb 2014, 06:18, edited 1 time in total.
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Re: NAP Guild Blackboard

Postby DiannaDark » Fri 7. Feb 2014, 15:44

If you click on the Mech, you can click on the blank boxes to add
up to 3 Extras to your Mech, if you haven't done that.

If you have built a Small Engineer, you can build a Shield Generator for your Mech.

You do have to Research the Mech Components before you can make them.

Sheild Generator
35 Atk / 120 Def

80 Weapons-grade steel
15 Stoneskin potion
1 Defense module
1 Modified motherboard
18.000,00 Gold

You can build the Modified Motherboard.

60 Weapons-grade steel
10 Chip
250 Cobalt
25 Batteries

It takes a Defense Module to build the Shield Generator, too.

You can build that in the Small Engineer.
45 Weapons-grade steel
5 Chip
5 Gears -
10 Ball bearing
7.250,00 Gold


The Small Engineer can produce this for your Mech.


Railgun
+ 175 Atk

425 Weapons-grade steel
10 Gears
10 Batteries -
1 Chip
32.000,00 Gold


I will give you the Chips, you can't make those.



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Last edited by DiannaDark on Sun 9. Feb 2014, 06:19, edited 1 time in total.
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Re: NAP Guild Blackboard

Postby st0rm » Fri 7. Feb 2014, 20:45

DiannaDark wrote:The Raleshil is very expensive, but with 450 Defenfense is almost indestructable.

At 450 Attack the Tears of the Sun is a Monster, but her Defense isn't awfully high and at 200 HP,
she is expensive to heal and she is terribly Expensive..

Both Raleshil and Tears of the Sun have the same amount of HP, that is 200, so healing either of them is expensive. The total amount of points is the same for both units (750). If you got the gold to train either of them I suggest you go for the ToS since you get 5% ATK bonus when your army has 100% morale. 5% out of 450 is way better than the same percentage from 100. ;)

Cheers,
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Re: NAP Guild Blackboard

Postby Kagen » Fri 7. Feb 2014, 22:59

Thanks for the advice. Now I understand why so many prefer ToS :)
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Re: NAP Guild Blackboard

Postby DiannaDark » Sat 8. Feb 2014, 02:35

Thank you st0rm.

:)
















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