Seed?

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Seed?

Postby rancor9999 » Thu 4. Apr 2013, 04:11

Ok,
Currently the only place to get seed for production is from the marketplace.
Since it is used in a vast majority of products should players not be able to make their own?? Maybe in a large farm like turnips??
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Re: Seed?

Postby GYNDE » Thu 4. Apr 2013, 04:22

Good question.....


WOuld it not actually be a harvestor ? I mean that is where seeds come from - after the Harvest.


Hmmmmmm
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Re: Seed?

Postby rancor9999 » Thu 4. Apr 2013, 05:28

Interesting, so are you suggesting that we make a new building, a harvester and every time we make a farm product we get a seed also?
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Re: Seed?

Postby st0rm » Thu 4. Apr 2013, 09:30

rancor9999 wrote:Interesting, so are you suggesting that we make a new building, a harvester and every time we make a farm product we get a seed also?

That would be a fantastic idea. I was thinking about this for the past few days. Since there is a major update coming up, let's hope the game devs. included something like this in the game. If not, there could always be a next update. :)

Cheers,
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Re: Seed?

Postby GYNDE » Thu 4. Apr 2013, 12:30

Yeah.. that would be a good way.
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Re: Seed?

Postby HenryIII » Tue 16. Apr 2013, 23:34

Like the seed project - however it could be added to the Farm as seed is what I would consider a raw material - further more ist not really a tradable item - so a whole new building for a raw material like seed is a bit much, Just a large farm should be good enough - just add water :D

If you want another building - it could be Mill - Level 1 - Bread from Wheat - tradable good / food for troops, Level 2 Grain feed - Wheat & Grapes for Premium Beef and Goats, Level 3 Fertilser from Wheat, Fish & Copper - improved Yeild, from farm and stock breeding.
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Re: Seed?

Postby rancor9999 » Wed 17. Apr 2013, 05:42

All very good, so maybe as an add on for a large farm.
Instead of water maybe gold??? You make a product(s), and then have imps make seeds???
It would cost half the price you can buy seed for in the market??? Then it would be both a trade good and a raw material??? :mrgreen:
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Re: Seed?

Postby Uiqua » Fri 19. Apr 2013, 09:56

Hello everyone!

Hm... that needs quite much time to implement and we have so many things on our to-do list...

Maybe we find a solution in one of our next updates - but don't take it for sure :-)

Have a nice day!

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Re: Seed?

Postby rancor9999 » Fri 19. Apr 2013, 18:08

No problem, these are suggestions only.
Besides, I finished the big production quest already. :mrgreen:
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