Thunderdome

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Thunderdome

Postby st0rm » Fri 18. Jan 2013, 16:08

Since battling in the Thunderdome does not increase either your wins or losses count, would it be possible to make a new "Success" (Fortress / successes) goal related to it?

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Re: Thunderdome

Postby Uiqua » Fri 18. Jan 2013, 17:04

Hi st0rm!

We already track the Thunderdome results in the background. A new success will be added in the next update :-)

Greetings

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Re: Thunderdome

Postby st0rm » Fri 18. Jan 2013, 17:12

Sweet :)
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Re: Thunderdome

Postby Redles » Sun 10. Mar 2013, 16:12

Suggestion concerning battles/thunderdome.
At the end of a battle with a foe and thunderdome could it be possible to add some kind of chime that would let us know that the battle is over. I think it could be very useful.
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Re: Thunderdome

Postby rancor9999 » Sun 10. Mar 2013, 19:14

Another arena/thunderdome suggestion would be to set up a battle foe queue. You would pick out the next ?10 opponents you want your army to fight and they battle them one after the other and you do not need to be checking back every 4 or 5 minutes while you are doing other things. So maybe you queue up a thunderdome than 5 opponenets or just 10 opponents in the arena or 2 thuderdomes in a row. :geek:
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Re: Thunderdome

Postby Bored » Tue 20. May 2014, 07:03

Hi st0rm!

We already track the Thunderdome results in the background. A new success will be added in the next update :-)

Greetings

Uiqua


I doesn't find any thunderdome related success and since this post is quite old, i'm pretty sure there should have been few update in the meanwhile. So what happened ? I'm only one month old so i don't know much about updated, did they drop the ideas or they added a succes not related to the thunderdome ?
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Re: Thunderdome

Postby st0rm » Tue 20. May 2014, 09:01

Nothing yet on the Thunderdome but I am trusting Uiqua when he says they are keeping track of the thunderdome battles. Maybe it'll be a part of future updates with either Storyquests (they introduced dailies in storyquest 3) or any other parts of the updates.
The fighting queue idea is a brilliant one, especially during ticket events when the fight takes only 3 minutes. It'll be a huge help for us, the players, and it'll also reduce the server traffic amount (since there are no adds running in the background, the smaller traffic could only be beneficial).

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Re: Thunderdome

Postby Kagen » Fri 11. Jul 2014, 16:02

He kept his promise :D
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"We ourselves feel that what we are doing is just a drop in the ocean. But that ocean would be less, because of that missing drop."
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Re: Thunderdome

Postby st0rm » Fri 11. Jul 2014, 16:07

He did but I guess the count doesn't matter. To me it looks pretty much similar to the artifacts needed for the Khorion during ticket events. Do you have more info on the % chance being increased the higher the count for Thunderdomes or is it similar to the drop rate of elemental fires during shredding?
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Re: Thunderdome

Postby Kagen » Fri 11. Jul 2014, 16:42

I guess there is a chance of x% to receive an artefact in each fight.
So similar to shredding
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