Suggestions
Posted: Wed 29. Oct 2014, 07:10
Here are some suggestions,i've been playing this game for a lot of time as well as many of you so i would like to hear your opinion guys and Uiqua as well of course:
1) Add please a button for a 24h production(would be perfect if we could just insert the amount of hours we want instead of just standart 24h) this may not seem important but would help a lot with production when you just level up your researches that speed production so you don't have to calculate each time the new numbers and will help speeding up a little the routine production that we do daily.
2)Think the devs would say no,but would be really great if we could do battles and guild arena battles while our armies are in dungeons/raids or portals,a lot of people ignore the pvp part just because it keeps their army busy.
3)The previous update is great,really great but the numbers there are really exagerated it would take ages to get at least 1 legendary unit and by ages i mean more than half a year for each if not more just because we can't do simultanious raids/dungeons/heroic dungeon and battles/thunderdome already means it will take too long to get one.I agree that they are great and are worth the time but not really years to get them,no?
I think would be great to be able to do either dungeons/raids and battles/thunderdome at the same time or let the dungeons,raids,arena always drop the elements just the numbers to vary so you will be able to always make a little progress each day towards your goal and not just hope for luck since we can't run those at the same time it get's really depressing and my imps die too fast when i'm in depression.Would be awesome if a player could get a legendary in 2-4 months of really active playing so in a year he has them all.
4)Maybe it's time to give us a new upgrade to our mech?i just love too much the idea of having an even more powerful killing machine that i can ride to the nearest village to impress the women in there.
5)New bosses with new rewards?Can be anything from epic units,weapons/armors,trophies or maybe make the next units that will come after raleshil/tears of sun to be unlockable after you beat a certain boss? This could be something new and giving you a more feeling of conquering the world
6)World Boss?Many people asked for it and no idea how would you want it to look but would be great to make the server to act as a team to kick someone at a specific day and time per week or day
7)The answer is no,but i still want a chat in game it would make it more fun at least for the more social players and it will be easier to help new guys who ask question and recruit new guys to guilds.
8)Maybe a dragon/kraken/troll or a huge hamster to join our army and it's army will increase with more serfs/imps we feed to it?
9)Rework the army strategies that give you a +1 to attack or defence,may be scalling the bonus you get from each research highier you get.For example at level 10 research you will start getting +2 attack/defence at level 20 you will start getting +3 attack/defence.Or instead of strict numbers make them act as percent bonus?Like level 293 attack would boost your attack with 29.3% and a level 50 defence would give you 5% more defence points. It's nothing wrong with the current system it just get's useless cause you keep getting +3/4 attack or defence per week with the requirments for dungeons in hundreds of thousands points needed.
10)Something new to do except production and battles,i love those but it's always nice to have a more stuff to do while you wait for something.I could throw a few ideas but i think Uiqua will ignore them cause it will take too much reading (not sure if he found the power to read up to this point)
1) Add please a button for a 24h production(would be perfect if we could just insert the amount of hours we want instead of just standart 24h) this may not seem important but would help a lot with production when you just level up your researches that speed production so you don't have to calculate each time the new numbers and will help speeding up a little the routine production that we do daily.
2)Think the devs would say no,but would be really great if we could do battles and guild arena battles while our armies are in dungeons/raids or portals,a lot of people ignore the pvp part just because it keeps their army busy.
3)The previous update is great,really great but the numbers there are really exagerated it would take ages to get at least 1 legendary unit and by ages i mean more than half a year for each if not more just because we can't do simultanious raids/dungeons/heroic dungeon and battles/thunderdome already means it will take too long to get one.I agree that they are great and are worth the time but not really years to get them,no?
I think would be great to be able to do either dungeons/raids and battles/thunderdome at the same time or let the dungeons,raids,arena always drop the elements just the numbers to vary so you will be able to always make a little progress each day towards your goal and not just hope for luck since we can't run those at the same time it get's really depressing and my imps die too fast when i'm in depression.Would be awesome if a player could get a legendary in 2-4 months of really active playing so in a year he has them all.
4)Maybe it's time to give us a new upgrade to our mech?i just love too much the idea of having an even more powerful killing machine that i can ride to the nearest village to impress the women in there.
5)New bosses with new rewards?Can be anything from epic units,weapons/armors,trophies or maybe make the next units that will come after raleshil/tears of sun to be unlockable after you beat a certain boss? This could be something new and giving you a more feeling of conquering the world
6)World Boss?Many people asked for it and no idea how would you want it to look but would be great to make the server to act as a team to kick someone at a specific day and time per week or day
7)The answer is no,but i still want a chat in game it would make it more fun at least for the more social players and it will be easier to help new guys who ask question and recruit new guys to guilds.
8)Maybe a dragon/kraken/troll or a huge hamster to join our army and it's army will increase with more serfs/imps we feed to it?
9)Rework the army strategies that give you a +1 to attack or defence,may be scalling the bonus you get from each research highier you get.For example at level 10 research you will start getting +2 attack/defence at level 20 you will start getting +3 attack/defence.Or instead of strict numbers make them act as percent bonus?Like level 293 attack would boost your attack with 29.3% and a level 50 defence would give you 5% more defence points. It's nothing wrong with the current system it just get's useless cause you keep getting +3/4 attack or defence per week with the requirments for dungeons in hundreds of thousands points needed.
10)Something new to do except production and battles,i love those but it's always nice to have a more stuff to do while you wait for something.I could throw a few ideas but i think Uiqua will ignore them cause it will take too much reading (not sure if he found the power to read up to this point)