Really enjoying this game, Ideas For Growth.

You've got an idea about making Days of Evil better? Then give it to us!

Re: Really enjoying this game, Ideas For Growth.

Postby stach » Sat 16. Aug 2014, 07:17

There needs to be more/better guild perks for members, more then 1 at the very high end of a guild. There would be more incentives to join a guild and work together. Increase ones own power through the guild while helping it out at the same time. There are a lot of people that are not in guilds and I don't think its because they don't want to be, I think it's because guilds really don't offer them anything. I think making guilds more like this would make a lot more them/get a lot more people in them/making people work together more/making them play more/longer.

+1 extra unit to ones own army and the higher the guild the higher the unit is
(level-1)Protector--->--Preserver(level-2)-->---->?

will add more

Thanks
-stach
Last edited by stach on Thu 29. Jan 2015, 05:10, edited 1 time in total.
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Re: Really enjoying this game, Ideas For Growth.

Postby st0rm » Sat 16. Aug 2014, 07:24

Actually this is the purpose of the coming update, to make guilds more attractive to players. There will be several perks when being part of a guild such as: being able to train 4 more units (at your choice), increased production efficiency, increased ferocity and many more.
However, when he/she leaves the guild, all those perks vanish as well until he/she either rejoins the same guild or joins another one (in this case the perks of the second guild apply).
All these benefits require guild points (they were being kind of useless until now) so players will have to work together and expand the guild base and do portals regularly ... actually working together as a unit for the benefit of everyone in the guild.

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Re: Really enjoying this game, Ideas For Growth.

Postby stach » Sat 16. Aug 2014, 07:35

niiiiiiiice im on point! Let me see that Un-equip all/unit button!
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Re: Really enjoying this game, Ideas For Growth.

Postby stach » Sat 16. Aug 2014, 07:51

Well then here is a simply one they are probable gonna fix. It would be nice to be able to go back after clicking on production then commission armorsmith then choosing shields and then deciding you want helmets and then going back and being blinded :)

-previous page without white out

Thanks
-stach
Last edited by stach on Sat 16. Aug 2014, 09:18, edited 2 times in total.
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Re: Really enjoying this game, Ideas For Growth.

Postby st0rm » Sat 16. Aug 2014, 08:03

There is actually a small arrow on the top right corner you can click on and it gets you back to the sub-menu Shields or Helmets. :)

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Re: Really enjoying this game, Ideas For Growth.

Postby DiannaDark » Sat 16. Aug 2014, 17:33

Guild Honor Points have been Useful, unlike Total Guild Points, when the Guild has 20,000 Guild Honor Points the Guild can buy a Verdandi Warrior to award to a Guild Member.

In Hawk's we always have a Member who deserves to be awarded a Verdandi when we have 20,000 Guild Honor Points.

If you leave a Guild the perks exiting because of the new upgrade vanish.The Verdandi Warrior is not like these new Perks, once you have it, it is yours forever.



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Re: Really enjoying this game, Ideas For Growth.

Postby stach » Wed 20. Aug 2014, 21:35

A check box on the roulette page for the 15 souls
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Re: Really enjoying this game, Ideas For Growth.

Postby DiannaDark » Thu 21. Aug 2014, 04:18

Something that would make the Game better is making all the new Legendary Warriors a lot cheaper.

Making us find more stuff in the Low Level Dungeons when we need more stuff.

Making the Troll Market buy lots more stuff, especially when you are new.

Making Weapons and Armors cheaper to build. With the stuff you have to gather to build most of the Armors and Weapons, they are too expensive to be worth building.

Make the Jewelry Manufacturer cheaper to build and cheaper to Expand.

Every item the Jewelry builds is too expensive to build.
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Re: Really enjoying this game, Ideas For Growth.

Postby st0rm » Thu 21. Aug 2014, 07:06

Well, Demi, this is a game of patience. You'll have to set your goals and then work for achieving them.
Making the Legendary Units cheaper is not worthy as they are seen as a long term goal. You are not supposed to get them in a matter of months. Actually, at the rate of rare items drop, one could probably need 1 year to get 1 Legendary unit. Therefor you have to be very careful when choosing which unit you go and summon. Take it as an exercise of goal setting and discipline. :)
As for other things you have mentioned: if everything was so cheap and easy to manufacture I am sure most of us here will lose interest in this game and the devs. will have to come up with new ideas every other day to keep us playing. This is not what you want as a game dev. not as a player. At least this is how I see things. If you want to advance faster, ask your guild mates for help and in turn you can help them achieving their goals. Isn't this one of the points of being part of a Guild? ;)

Cheers,
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Re: Really enjoying this game, Ideas For Growth.

Postby Kagen » Thu 21. Aug 2014, 13:41

st0rm, this is what I so totally cherish about this game: It is a great teacher of patience and this teacher know how to make learning patience cool, funny, interesting and thrilling :D

stach? What do you mean with the checkbox? Care to elaborate?
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