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Monster Gear?

PostPosted: Tue 26. Feb 2013, 06:06
by rancor9999
Ok, so my suggestion for the day is to make a new category of weapons/armor. This should be for the epic units that you find and or get. My lava scorpion currently has a mid level bow, a mid level helmet and a piece of jewelry I found from one of the dungeons. Now those give the unit my highest attack, defense and hit points stats but really is not that realistic.
Maybe there should be a new building like the armoursmith and forge but for epic units. Just a thought really. Or maybe a new category for the elite merchant and or both.

Re: Monster Gear?

PostPosted: Sat 6. Apr 2013, 05:07
by rancor9999
I have been doing quite a bit of thinking on this subject.
Maybe a small building could make leather weapons and armor.
Then the medium building could make steel weapons and armor.
Finally a large building could use some weapons grade steel or mech equipment to make weapons and armor.

Anybody else have any thoughts here?? :?:

Re: Monster Gear?

PostPosted: Sat 6. Apr 2013, 23:26
by Redles
I like the concept of monster weapons/gear, building.

I don't know, I get a feeling that it would cost an absurd amount of gold and material to make a building & to upgrade. The same would go for making specific weapons/gear for your epic monsters.

It would probably remind me of a large armosmith and armory, in the sense that I would see a lot of cool stuff that I could not afford. :cry:

Re: Monster Gear?

PostPosted: Sun 7. Apr 2013, 00:35
by GYNDE
:D ANd coming from the #1 guy in the rankings, I am scared...

Re: Monster Gear?

PostPosted: Sun 7. Apr 2013, 05:47
by Redles
...well it is affordable if you are planning on just making one item, but it would be a daunting task if you wanted to fully equip your army of 50 or 60.

Re: Monster Gear?

PostPosted: Mon 8. Apr 2013, 09:16
by Uiqua
Hm... I don't want to promise you anything but I have written down this suggestion in our files ;-)

Cheers

Uiqua