Chapter 3

General discussions about Days of Evil.

Re: Chapter 3

Postby GYNDE » Tue 8. Apr 2014, 04:44

ooooh... more fun.... :)
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GYNDE(IN-THE-FORUM)/GENDY (IN-GAME)
Ch 2 complete - November, 23, 2013 LVL 25 - Deified Ruler of the World - April 10, 2014
Chapter 3 completed - June 25, 2014 - Path to Fame - completed - July 13, 2014
DEMON SHRINE - MORT - May 24, 2015
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Re: Chapter 3

Postby Kagen » Tue 8. Apr 2014, 16:21

EDIT
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"We ourselves feel that what we are doing is just a drop in the ocean. But that ocean would be less, because of that missing drop."
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Re: Chapter 3

Postby Redles » Wed 9. Apr 2014, 01:14

Chapter 3 - Quest 8: Arrival

Now that you have left the Gemeoth volcano and its barren steppes behind you, you begin to enter what seems to be an increasingly tropical forest. Crossing through the rank and thorny underbrush slows you down significantly and you fall far behind schedule. Yet the outline of the Shadow Pass that you can see on the horizon drives you to mercilessly push your army forward. After another three grueling days of forced marching, you finally reach a clearing located just a stone's throw from the first foothills of the Shadow Pass. You decide to set up camp so that your army can rest and so your scouts can survey the surrounding area. Only a fool would head into unknown territory unprepared. So you wait for that which will soon be upon you, while the sun slowly turns the heavens blood red.

Send your army out on an 8-hour raid.

0/1 raid

Reward: 425.000 points, 600.000 gold





Chapter 3 - Quest 9: Miscalculated

You've run straight into a goblin's nest. Surrounded by your units you enter the village and head straight for the hill that is seemingly supposed to be some sort of throne room. The goblin sitting there eyes you with a smirk on his sideways-tilted head. The news of your arrival seems to have made the rounds quite quickly and pretty soon you're surrounded by a sea of these little rats. The seated goblin introduces himself as Tazlog and admits to having abducted your scouts, who, he quickly assures you, are unharmed. It turns out that the goblin has plans of his own. He wants to use his hostages to blackmail you into helping him. You are to help him and his people get rid of the marauding paladins. In return he will show you the hidden paths of the Shadow Pass that will allow you to infiltrate the innermost realms. But your patience has already been put to the test one too many times on this expedition. So you decide to extract the necessary information by force ? after you've burned the village to the ground, that is.

Destroy the goblin village.

0/1 village destroyed

Reward: 450.000 points, 650.000 gold, 5 Precious stone, 5.000 Eternite stone
134/140
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Re: Chapter 3

Postby antyhiggs » Wed 9. Apr 2014, 12:07

Chapter 3 - Quest 5: Traces

It is done! Your army has successfully fought its way through all the dangers and hands over the chronicles of the secret alliance of the Merodovar. And that what you hold in your hands opens up a new possibility. The possibility to take the initiative! The Merodovar's base lies beyond the Firelands in the so-called Shadow Pass. According to the chronicles, the Shadow Pass is a rugged mountain landscape into which stonemasons have fashioned a fortress through centuries of work. The details that you can gather from the chronicles lead you to expect the worst. The biggest challenge that you have faced so far in this world awaits you!

Chapter 3 - Quest 6: Preparation

Now that you have finished inspecting your army down to the last man and all additional planning has been completed, the time has finally come for you to set out for the Shadow Pass and face your destiny. The first days of the journey passed without incident - besides the occasional punishment and demonstration of power. You soon reach the desolate border region of the Firelands. It's more than unnerving for you to see that, in such dark times, no guards posts have been stationed at the border. And once again your gut feeling was right. As you cross a small river valley, a wave of deafening horns ring out from the direction of the surrounding heights. An army of several hundred men have you and your army surrounded. A rider in magnificent armor, decorated in the golden coat of arms of the Firelands, steps forward to the edge of the heights, addressing you: What are you doing here in my lands?
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Re: Chapter 3

Postby Kagen » Wed 9. Apr 2014, 15:58

Alright, antyhiggs. I've added your information :)
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"We ourselves feel that what we are doing is just a drop in the ocean. But that ocean would be less, because of that missing drop."
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Re: Chapter 3

Postby D11M » Thu 10. Apr 2014, 14:00

14 fails to torture the assassin :evil:
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Re: Chapter 3

Postby GYNDE » Thu 10. Apr 2014, 14:12

I feel your pain, D11M - I took 16...
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GYNDE(IN-THE-FORUM)/GENDY (IN-GAME)
Ch 2 complete - November, 23, 2013 LVL 25 - Deified Ruler of the World - April 10, 2014
Chapter 3 completed - June 25, 2014 - Path to Fame - completed - July 13, 2014
DEMON SHRINE - MORT - May 24, 2015
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Re: Chapter 3

Postby Redles » Fri 11. Apr 2014, 01:56

Chapter 3 - Quest 10: Uncertainty

Tazlog had some interesting information for you. You can forget trying to enter through the main gate of the Shadow Pass; the walls are too thick and it is too well guarded. There are multiple arrow slits with accompanying guard posts that could maybe be used to breach the defenses, yet it would be a miracle to enter these unnoticed and without triggering an alarm. There is, however, another option: There is a small path, hidden by bushes and shrubs, that is used to transport food and supplies to the storage rooms. This entrance is not as well guarded as the others as it is known to few and is well camouflaged. The posted guards were no problem for you and your army. And so you enter the Shadow Pass ? into the unknown, towards your parents.

Comb the Shadow Pass

Passed through 0/1 of the Shadow Pass

Reward: 475.000 points, 700.000 gold, 1 Inferno Goblet, 1 Bird of Lament






Chapter 3 - Quest 11: Guest of Honor

The palace is deserted. Although the hall you are in is lit up by hundreds of burning candles, not a single soul can be seen, save the old priest cowering in front of the alter. You step closer so as to question him about your parents, but as soon as you do, he covers his face with his hands in a panic and begins to whimper. He calls you the Chosen One. With a trembling voice, he tells you that it will be you who will seal the fate of this world. You will plunge it into despair by calling on forces to help you battle an enemy, but that these are forces you cannot control. Suddenly, you hear a commotion in front of the gates of the temple. It's a trap! Guards have stationed themselves at the entrance. You grab the priest by his shoulders and order him to tell you about the whereabouts of your parents. He only smiles vaguely, answering that your parents left this place a long time ago. The shouting at the entrance gets louder and louder.

Free yourself from the trap.

0/1 freed

Reward: 500.000 points, 750.000 gold, 1 Crudum, 1 Meteor Shield
134/140
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Re: Chapter 3

Postby Kagen » Fri 11. Apr 2014, 15:09

Thank you, Redles
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"We ourselves feel that what we are doing is just a drop in the ocean. But that ocean would be less, because of that missing drop."
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Re: Chapter 3

Postby Redles » Sun 13. Apr 2014, 05:34

Kagen wrote:Thank you, Redles


No problem, I'll keep posting as I go along.



Chapter 3 - Quest 12: Signals

You return to your fortress tired and haggard from the hunt and everything else you experienced on your expedition. Time has passed and you've been gone for many weeks. You need to make a point that things are going to change around here, and so you have your steward publicly executed in the marketplace for all your subjects to see. It has the desired effect. The old hustle and bustle, combined with an undercurrent of fear, returns to your stomping grounds. However, word of your run-in with the king of the Firelands has spread far and wide. Some see it as an act of mercy that you let the king live, but there are also rumors that it was a murder attempt that was foiled at the last minute. Your desire to find the answers concerning your parents burns inside you like a fire, but your main objective now is to calm things down, so that these rumors don't take on a life of their own. Everything in its own time.

Complete 10 dailies

0/10 dailies completed

Reward: 525.000 points, 800.000 gold, 2.000.000 Wood, 2.000.000 Stones
134/140
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