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Re: Guide: Chances of Success

PostPosted: Sun 18. May 2014, 18:21
by Bored
Quest 1.19 and 1.20,
Dungeons °4 and °5,
Boss °3 and °4

they have been updated.

Re: Guide: Chances of Success

PostPosted: Sun 25. May 2014, 10:21
by Dutchie
Quest 2.19 is still red at 57670.

Wonder when it starts to change..

Have fun !

Re: Guide: Chances of Success

PostPosted: Sun 25. May 2014, 15:24
by GYNDE
It did did turn Dark Green, after 59000

Re: Guide: Chances of Success

PostPosted: Mon 26. May 2014, 13:28
by Dutchie
If it would be Dark green at 59000, then it would be light green at 57670. But it is Red..


Mages' tower

The tower rises from the swamp, looking no different than from your first visit. You immediately order your henchmen to set up camp. Who knows how long the necromancer will need to break down the force field protecting the tower?

Your oracle beseeches the gods for guidance and receives the follow prophecy:
Avoid this place if you wish to avoid certain doom.


I do have a necromancer in my units.. what more do I need ?

Re: Guide: Chances of Success

PostPosted: Mon 26. May 2014, 15:45
by GYNDE
Which Quest are you on?

"THe Mage's Tower" I have as C2-Q4. ANd with a much different description.





Have they changed the chapter 2 quests?

[edit: - ah that is the STORY QUESTS description when you click on actions????]

Re: Guide: Chances of Success

PostPosted: Mon 26. May 2014, 19:01
by Dutchie
Chapter 2 - Quest 19: The right key

Attack the mages' tower.

0/1 mages' tower attacked

---------


This is what it says under quest,

The discription in my post before is what it says under actions- story quest
It's different as the discription on the forumpost

viewtopic.php?f=7&t=997

But that's an old post..

Re: Guide: Chances of Success

PostPosted: Mon 26. May 2014, 20:00
by Kagen
Yepp, the info from your storyquest in the section "quests" differs from the info from the storyquest in the section of "action". And what is posted everywhere is the version from the "quest"-section.

Re: Guide: Chances of Success

PostPosted: Thu 29. May 2014, 00:01
by ionut675
hy

Chapter 3 - Quest 7: Marred Gaze

Surrounded by his bodyguards, the king of the Firelands lets his warhorse move a few steps towards you. At first you can hear it in his voice, and then as the king moves closer and you catch a glimpse of his face, you're sure - the king has been driven to madness by the murder of his son by Mysx, the Fallen of the Firelands. The pain of his loss has driven any form of reason from him. It, therefore, does not change anything when you announce that your henchmen have avenged the crime against his son and have sent Mysx to the Realm of Damnation. No, your claim seems to affect quite the opposite. It broke open the old wounds and king fell into a rage. Blind with fury, and without even having questioned you to your enterprise or given you a chance to retreat, he shouts out the order to attack to his riders.

Defeat the king and his forces

0/1 defeated the king of the Firelands

Reward: 400.000 points, 550.000 gold, 5.000.000 Water

orange at 105k

Re: Guide: Chances of Success

PostPosted: Thu 29. May 2014, 04:18
by GYNDE
C3-Q7, went dark green for me at 145,381

Re: Guide: Chances of Success

PostPosted: Fri 27. Jun 2014, 11:59
by Dutchie
First heroic is yellow for me at 71594.
Think the medium green must be light green..

Have fun !