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Different weapons.

PostPosted: Sun 3. Mar 2013, 21:35
by rancor9999
Ok my question of the day for the veteran players.
Does it really make any difference what types of weapons you equip your army units with?
Some of the army types are supposed to be archers, some fighters and some magicians.
Is combat simply a calculation of attack vs defense strength or are there combat rounds?
For example, some games have magic then ranged then melee combat turns.
I am now starting to get stuff ready to make my own weapons and armor for my army guys and very curious as to how this all works.

Re: Different weapons.

PostPosted: Sun 3. Mar 2013, 21:50
by st0rm
rancor9999 wrote:Does it really make any difference what types of weapons you equip your army units with?

So far, it doesn't. The higher the weapon's / armour's stats, the better. :)
From the online help: "The battle mechanism works with 3 different scenarios, each applying different weightings to attack strength (ATK), defense strength (DEF) and hit points (HP). You cannot influence which scenario is used."

Cheers,
st0rm