Balancing Patch
Posted: Mon 21. Oct 2013, 09:52
Hi everyone,
now the new patch is online! Here you find the details:
Armor- and Weaponsmiths
You are able to craft now new weapons and armors for your units - alltogether this update includes 2 helmets, 2 shields, 2 magic wands, 2 melee and 2 ranged weapons.
Extras for the mech
The production costs of the extras, which were implemented with the last patch, have been clearly reduced.
Dungeons
The droprate of souls has been doubled.
Heroic Dungeons
The required army strength to visit the heroic dungeons has also been decreased. Now also players with a weaker army have the ability to enter at least the first heroic dungeon.
Troll market
The selling offer was broaded to now nearly 70 different goods. At the player levels 10, 15 and 20 you get each 4 new products which are requested. Also the prices from all products have been adapted. Now the prices are variable but at each sale you definitely get a profit. In the future there also will be no double offers anymore.
Travelling merchant
The selling times at the travelling merchant have been adapted by doubling up the speed (depending on player level). Now the horrendous waiting time is a thing of the past.
Research
At the ATK- and DEF-Research we raised the gold amount but at once also reduced the research time. The duration now is maximum 48 hours.
Gold mine
The earning of a goldmine with a capacity of 5 imps was boosted to 30.000 gold / day.
Guild
One guild now can only occupy maximum 3 territories at the same time. The crest from the appropriated guild is now also shown at the occupied territory.
The Maritimers
From now on new epic units can only be won once at the maritimers.
Others
By clicking on the Days of Evil logo you reach your fortress at any time in the game.
We hope that you enjoy the new content
Greetings,
Uiqua
now the new patch is online! Here you find the details:
Armor- and Weaponsmiths
You are able to craft now new weapons and armors for your units - alltogether this update includes 2 helmets, 2 shields, 2 magic wands, 2 melee and 2 ranged weapons.
Extras for the mech
The production costs of the extras, which were implemented with the last patch, have been clearly reduced.
Dungeons
The droprate of souls has been doubled.
Heroic Dungeons
The required army strength to visit the heroic dungeons has also been decreased. Now also players with a weaker army have the ability to enter at least the first heroic dungeon.
Troll market
The selling offer was broaded to now nearly 70 different goods. At the player levels 10, 15 and 20 you get each 4 new products which are requested. Also the prices from all products have been adapted. Now the prices are variable but at each sale you definitely get a profit. In the future there also will be no double offers anymore.
Travelling merchant
The selling times at the travelling merchant have been adapted by doubling up the speed (depending on player level). Now the horrendous waiting time is a thing of the past.
Research
At the ATK- and DEF-Research we raised the gold amount but at once also reduced the research time. The duration now is maximum 48 hours.
Gold mine
The earning of a goldmine with a capacity of 5 imps was boosted to 30.000 gold / day.
Guild
One guild now can only occupy maximum 3 territories at the same time. The crest from the appropriated guild is now also shown at the occupied territory.
The Maritimers
From now on new epic units can only be won once at the maritimers.
Others
By clicking on the Days of Evil logo you reach your fortress at any time in the game.
We hope that you enjoy the new content
Greetings,
Uiqua