Balancing Patch

Here you find all the informations about changes and expansions.

Balancing Patch

Postby Uiqua » Mon 21. Oct 2013, 09:52

Hi everyone,

now the new patch is online! Here you find the details:

Armor- and Weaponsmiths
You are able to craft now new weapons and armors for your units - alltogether this update includes 2 helmets, 2 shields, 2 magic wands, 2 melee and 2 ranged weapons.

Extras for the mech
The production costs of the extras, which were implemented with the last patch, have been clearly reduced.

Dungeons
The droprate of souls has been doubled.

Heroic Dungeons
The required army strength to visit the heroic dungeons has also been decreased. Now also players with a weaker army have the ability to enter at least the first heroic dungeon.

Troll market
The selling offer was broaded to now nearly 70 different goods. At the player levels 10, 15 and 20 you get each 4 new products which are requested. Also the prices from all products have been adapted. Now the prices are variable but at each sale you definitely get a profit. In the future there also will be no double offers anymore.

Travelling merchant
The selling times at the travelling merchant have been adapted by doubling up the speed (depending on player level). Now the horrendous waiting time is a thing of the past.

Research
At the ATK- and DEF-Research we raised the gold amount but at once also reduced the research time. The duration now is maximum 48 hours.

Gold mine
The earning of a goldmine with a capacity of 5 imps was boosted to 30.000 gold / day.

Guild
One guild now can only occupy maximum 3 territories at the same time. The crest from the appropriated guild is now also shown at the occupied territory.

The Maritimers
From now on new epic units can only be won once at the maritimers.

Others
By clicking on the Days of Evil logo you reach your fortress at any time in the game.

We hope that you enjoy the new content :-)

Greetings,

Uiqua
User avatar
Uiqua
Administrator
 
Posts: 1241
Joined: Thu 22. Dec 2011, 15:28

Re: Balancing Patch

Postby antyhiggs » Mon 21. Oct 2013, 11:05

Wow, great! Thank you!
antyhiggs
 
Posts: 80
Joined: Thu 9. May 2013, 21:33

Re: Balancing Patch

Postby D11M » Mon 21. Oct 2013, 14:25

Woooot,thanks Uiqua for bringing it here as well :D
Image
D11M
 
Posts: 250
Joined: Tue 26. Mar 2013, 16:21
Location: Moldova

Re: Balancing Patch

Postby st0rm » Mon 21. Oct 2013, 14:29

Sweet thanks!! I was looking forward for this update on the English server, as well. :)

Cheers,
st0rm
Image
st0rm
 
Posts: 744
Joined: Mon 19. Nov 2012, 17:29

Re: Balancing Patch

Postby woepsie » Mon 21. Oct 2013, 18:55

*tips his hat*
Thanks!
User avatar
woepsie
 
Posts: 208
Joined: Sun 2. Jun 2013, 19:05
Location: NL

Re: Balancing Patch

Postby Redles » Tue 22. Oct 2013, 00:57

Good Stuff.
134/140
Redles
 
Posts: 137
Joined: Tue 18. Dec 2012, 03:04

Re: Balancing Patch

Postby GYNDE » Tue 22. Oct 2013, 04:20

I notice you talk about Guilds only being able to hold three of the territorials..
Is that retroactive ?

If so Then Watchmen will have to give up a lot.......



GENDY/GYNDE
Image

GYNDE(IN-THE-FORUM)/GENDY (IN-GAME)
Ch 2 complete - November, 23, 2013 LVL 25 - Deified Ruler of the World - April 10, 2014
Chapter 3 completed - June 25, 2014 - Path to Fame - completed - July 13, 2014
DEMON SHRINE - MORT - May 24, 2015
User avatar
GYNDE
 
Posts: 839
Joined: Sun 13. Jan 2013, 16:30

Re: Balancing Patch

Postby GYNDE » Fri 25. Oct 2013, 22:37

Is the "3 territorials only rule" in effect?
Image

GYNDE(IN-THE-FORUM)/GENDY (IN-GAME)
Ch 2 complete - November, 23, 2013 LVL 25 - Deified Ruler of the World - April 10, 2014
Chapter 3 completed - June 25, 2014 - Path to Fame - completed - July 13, 2014
DEMON SHRINE - MORT - May 24, 2015
User avatar
GYNDE
 
Posts: 839
Joined: Sun 13. Jan 2013, 16:30


Return to Updates

Who is online

Users browsing this forum: No registered users and 16 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group