Update legendary units, new guild features and ticket event

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Re: Update legendary units, new guild features and ticket ev

Postby st0rm » Thu 21. Aug 2014, 06:58

Kagen wrote:Also, I have to add that we probably don't have to have 15M points per player, because it would have to be mentioned there in the sacrifice section. But there is only 15M points mentioned so it will only be 15M points and not 15M per player otherwise there would stand 15M per player required. In addition, following your logic Demi: We are no full guild, so when we have - some evil day - more members than when purchasing 4+ units sacrifice, the points would be needed to be refunded or something. Wich is not quite a good solution, so maybe you misread the number of guild points we had?

The sacrifices cost Guild points and they represent the final "cost" per sacrifice. That is, the +4 units will sent you back 15M points in total, not 15M/player(member). The only sacrifices that are repeatable are the "Gold" and "Gold coin" ones. All other sacrifices can be made only once and they become permanent for as long as you are a member of that Guild.

Cheers,
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Re: Update legendary units, new guild features and ticket ev

Postby st0rm » Thu 21. Aug 2014, 07:08

Can the Legendary Units be equipped? There is no message stating the contrary (as there is with the units you get from building the Tomb in the Guild base) so I am going to assume they can be equipped. :)
It would be nice if, and this might be an idea for future updates, once we summon a Legendary unit we could get access to some lost realms where we can find legendary equipments to use on those units.

Cheers,
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Re: Update legendary units, new guild features and ticket ev

Postby carthienes » Thu 21. Aug 2014, 07:18

I think that the update broke the daily refresh - since it was implemented, I have not:
Seen the daily login bonus;
Had my army's ferocity restored;
Experienced a change in the 'daily' special;
e.t.c.

Is it just me, or have other people noticed this?
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Re: Update legendary units, new guild features and ticket ev

Postby st0rm » Thu 21. Aug 2014, 07:35

It seems to be a bug somewhere so everyone is experiencing the same problem.

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Re: Update legendary units, new guild features and ticket ev

Postby Uiqua » Thu 21. Aug 2014, 08:32

Hey everyone,

posted it already in another thread:

It all works again and your login series have been restored :-)

Greetings,

Uiqua
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Re: Update legendary units, new guild features and ticket ev

Postby blabla155 » Thu 21. Aug 2014, 10:33

Hello,

I relog my account on DOE fr (blabla155000 - account LOKI) and I don't have my login series.
I think i'm not the only one.
Could you investigate please ?

Other question : it seems that buying soul is impossible on french serveur, have you any idea on this problem ?
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Re: Update legendary units, new guild features and ticket ev

Postby HenryIII » Thu 21. Aug 2014, 10:36

Mine did'nt work - I had to pay 10 souls to get it back, hope I can gat them back :P
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Re: Update legendary units, new guild features and ticket ev

Postby st0rm » Thu 21. Aug 2014, 10:58

Uiqua wrote:It all works again and your login series have been restored :-)

It does but the series started from 1, instead of 471 in my case.

Cheers,
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Re: Update legendary units, new guild features and ticket ev

Postby Bored » Thu 21. Aug 2014, 11:01

I'm ashamed to say i just learned what those 10 soul were for thx Henry ....
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Re: Update legendary units, new guild features and ticket ev

Postby Kagen » Thu 21. Aug 2014, 12:57

blabla155, I had the same problem. Just login again. You logged in when the changes were made.
Tell me if this works. Tell everyone with the same problem to try and login again.

As for buying souls, I guess our portal Loki is the problem, so DoE-company can't do anything in this case.

st0rm, same goes for you. Login again. Then you will have two login bonus for 21st.
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"We ourselves feel that what we are doing is just a drop in the ocean. But that ocean would be less, because of that missing drop."
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