Obvious Glitch...

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Re: Obvious Glitch...

Postby GYNDE » Tue 10. Dec 2013, 15:41

This has still not been answered. I am confused?????????????





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Re: Obvious Glitch...

Postby Uiqua » Wed 11. Dec 2013, 08:52

Hi Gynde,

I thought the other players have already explained it adequate...

In the territories 40 units of your guild army will be randomly chosen. If you hold a territory the units are losing their strength over time. The reason for this is because of the balancing - else strong guilds will hold the territories forever.

Please feel free to ask if you have other questions :-)

Greetings,

Uiqua
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Re: Obvious Glitch...

Postby GYNDE » Wed 11. Dec 2013, 14:31

Ok.. Now I understand. There had been suggestions as to what this may be, but you have now answered it.

So, it is a penalty. Cool. will work with it. I thought it was 30 randomly picked units...
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GYNDE(IN-THE-FORUM)/GENDY (IN-GAME)
Ch 2 complete - November, 23, 2013 LVL 25 - Deified Ruler of the World - April 10, 2014
Chapter 3 completed - June 25, 2014 - Path to Fame - completed - July 13, 2014
DEMON SHRINE - MORT - May 24, 2015
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Re: Obvious Glitch...

Postby st0rm » Wed 11. Dec 2013, 20:27

GYNDE wrote:I thought it was 30 randomly picked units...

That's exactly what Uiqua said but the system message when you send an army to conquer a territory says: "... has sent 30 of your fiercest warriors to conquer a new territory."
So, are they randomly picked from the minimum of 40 or 30 of the fiercest warriors? Or because they were randomly picked should be considered as the fiercest, as in it would be an honor for them do fight and "die" for us? :)

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